Fall 2020 IM Projects

All Students Welcome

Innovative Media offers students from all disciplines to explore topics and tech they love.

Classes begin August 17, 2020.

Dive into “Game Making” technology and “Design Thinking.”

Whether you are an IM major, minor or simply someone who wants to discover more about game or design theory and production, join professors Scott McKinnon and David Stoddard as they dig into these exciting media. You can take either section of Innovative Media Project at any level 2000, 3000 or 4000.

Sign up for one of the following:

Game Making – David Stoddard – Contact: stoddad@hsu.edu
Web Enhanced – Lab access, short weekly meetings, online discussions and presentations – Tues. and Thurs., 9:30 to 10:50 AM
IM Project – IMD 2103
Intermediate IM Project – IMD 3113
Innovative Media Project Leadership – IMD 4123 Innovative Media Project Leadership 2 – IMD 4133

Design Thinking – Scott McKinnon
Online (asynchronous) – Monday and Wednesday, 1 to 2:20 PM (actual time is TBD) IM Project – IMD 2103
Intermediate IM Project – IMD 3113
Innovative Media Project Leadership – IMD 4123
Innovative Media Project Leadership 2 – IMD 4133

See below for the description for each set of courses.

Innovative Media Projects for Fall 2020

Game Making – David Stoddard

Game engines are emerging as a vital tool in education, entertainment and media. In this course students learn general game production tools and idea, or focus on specific niches of personal interest. Beginners get an introduction to game making to help them gain basic concepts and tools. Armed with their new knowledge students author and design their own game experiences or work with advanced students to develop games that may publish as 2D, 3D or even VR experiences.

Intermediate and advanced students propose projects and continue to develop skills for advanced game technology experiences. The whole class may work to develop assets for these games or other experiences during the second half of the course.

Design Thinking – Scott McKinnon

An introduction to creative cognition theories, creative intelligence testing, and the methodologies of the design thinking process.

The Design Thinking process uses a qualitative, empathetic, multi-disciplinary approach to solving complex or “wicked” problems in creative or unique ways. Companies such as Apple, General Dynamics, Airbnb and GE have employed Design Thinking strategies to help with product development and process implementation. This course will teach students the strategies and tools needed to employ the Design Thinking process and help them gain the knowledge and skills needed to manage and implement Design Thinking across a multitude of various venues.

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